REVIEW PAPER
Virtual reality in medicine: a brief overview and future research directions
 
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1
Department and Division of Medical Rehabilitation, Wroclaw Medical University, Wroclaw, Poland
 
2
Laboratory of Neurorehabilitation Technologies, Fondazione Ospedale San Camillo IRCCS, Venice, Italy
 
3
Institute of Physical Education, Tourism and Physiotherapy, Faculty of Pedagogy, Jan Dlugosz University, Czestochowa, Poland
 
4
Institute of Physiotherapy, Faculty of Physical Education and Physiotherapy, Opole University of Technology, Opole, Poland
 
5
Upper Silesian Rehabilitation Centre ‘Repty,’ Tarnowskie Gory, Poland
 
6
Faculty of Physiotherapy, The Jerzy Kukuczka Academy of Physical Education, Katowice, Poland
 
7
Department of Physiotherapy, University School of Physical Education, Wroclaw, Poland
 
 
Submission date: 2018-10-05
 
 
Acceptance date: 2019-02-02
 
 
Publication date: 2019-05-27
 
 
Hum Mov. 2019;20(3):16-22
 
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ABSTRACT
Virtual reality (VR), also called phantomatics, is an image of artificial reality created entirely in three-dimensional graphics with the use of information technology. VR makes it possible to experience the imaginary world as if it was real, where sensory data are delivered to the brain through a specialized system. The purpose of virtual medicine is to minimize direct contact and impact on human body during treatment. Taking into consideration the increasing accessibility of high quality electronic devices, their immense computing powers, and the continuously developing Internet infrastructure, the advancement in this area is only a matter of time. Therefore, the aim of the study was to identify the applications of VR in medicine, focusing on the areas of psychiatry and rehabilitation and considering guidelines for future research.
eISSN:1899-1955
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